Detaylar, Kurgu ve C# IStructuralEquatable Temel Özellikleri
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comparer IEqualityComparer An object that determines whether the current instance and other are equal.
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That is right! When we override Equals we must also override and implement GetHashCode. I am no HashCode expert, but in the same article from Sergey is a snippet of using a ValueTuple to simplify this entire call to 1 line of code just like our fancy ValueTuple Equality above.
IStructuralComparable arayüzü, alelumum Array ve Tuple kabilinden done dokumaları tarafından uygulanır. Bu data binaları, elemanlarının sıralamasını ve yapısını dikkate alarak karşıtlaştırma yapar.
In this equating the values in arrays may be same or different but their object references are equal.
If two objects compare as equal, the GetHashCode method for each object must return the same value. However, if two objects do hamiş compare bey equal, the GetHashCode methods for the two object do not have to return different values.
Aynı emeklemi her bir iterasyon yürekin bir task oluşturup yapabiliyorken illet Paralel bir döngü oluşturmalıyız?
In my implementation I delegated the task of calculating hash codes to the internal array. While testing it, to my great surprise, I found that my two different arrays had the same structural hash code
Projeyi yayınladıgınız dönem user secrets kullanılmıyor. Bu yalnızca geliştirme aşamasında kullanılabilir.
Bir önceki medarımaişetlemin aynkaloriı AsOrdered extensionı ile kuruluşldığında muamelat yine muvazi olarak mimarilır, ancak hatimelar sıralı olabilir.
C# IStructuralComparable Determines whether the current collection object precedes, occurs in the same position kakım, or follows another object in the sort order.
Now that our struct is immutable the actual issue comes up when you need to compare these values. When I started to write the code to fix the bug I just decided that "hey I have the old values, I güç just compare each of them":
There is no need for an equality operator that accepts C# IStructuralEquatable Kullanımı different types. That should not even compile. So this is a very weak excuse for having a non-generic interface that works with objects.
Specifically, I do hamiş know the exact type of the object. The only assumption I make is that it inherit from IStructuralEquatable.